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  1. OcclusionCulling OcclusionCulling Public

    Forked from GameTechDev/OcclusionCulling

    Demonstrates a software (CPU) based approach to occllusion culling using multi-threading and SIMD instructions to improve performance.

    C++

  2. MaskedOcclusionCulling MaskedOcclusionCulling Public

    Forked from GameTechDev/MaskedOcclusionCulling

    Example code for the research paper "Masked Software Occlusion Culling"; implements an efficient alternative to the hierarchical depth buffer algorithm.

    C++

  3. DirectX-Graphics-Samples DirectX-Graphics-Samples Public

    Forked from microsoft/DirectX-Graphics-Samples

    This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.

    C++

  4. vss2git vss2git Public

    Forked from trevorr/vss2git

    Migrate Visual SourceSafe repositories to Git

    C#

  5. spdlog spdlog Public

    Forked from gabime/spdlog

    Super fast C++ logging library.

    C++