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@aousd
Alliance for OpenUSD aousd
To foster the standardization, development, evolution, and growth of OpenUSD
@bradscottUNITY
Brad Scott bradscottUNITY
Technical Art Manager - Solutions, EMEA

Unity Technologies London UK

@portsmouth
Jamie Portsmouth portsmouth
Graphics researcher.

@Autodesk London, UK

@pleprince
Philippe Leprince pleprince
Senior Engineering Manager (WetaTools) at Unity, previously RenderMan Engineer at Pixar, Head of Rendering/CG Sup/Senior TD at DNEG, Framestore and many more...

Paris, France

@mmp
Matt Pharr mmp

San Francisco, CA

@sushideathrobots
Marcos Fajardo sushideathrobots

Shiokara-Engawa Research Madrid, Spain

@TomMinor
Tom Minor TomMinor
HtoA Developer @ Arnold

Autodesk United Kingdom

@alatdneg
Al Crate alatdneg

Double Negative London

@AcademySoftwareFoundation
Academy Software Foundation AcademySoftwareFoundation
Home for technical activities hosted by the Academy Software Foundation (ASWF).
@EricLengyel
Eric Lengyel EricLengyel
(PhD, CS) Creator of Slug Library, C4 Engine, Transvoxel algorithm, and OpenGEX format. Author of Foundations of Game Engine Development series.

Terathon Software Lincoln CA

@aras-p
Aras Pranckevičius aras-p
Code plumber. I worked on Unity game engine (2006-2021). Since 2022 contributing to Blender. Also some games, demoscene, etc.

Kaunas, Lithuania

@sideeffects
SideFX sideeffects

Toronto, ON, Canada

@j0yu
Joe Yu j0yu
Pipeline TD/engineer for VFX film, adverts and feature animation

London

@agreffard
agreffard
Frontend developer @Witbe - Qt/QML - React/Redux

New York, USA

@google
Google google
Google ❤️ Open Source

United States of America

@facebook
Meta facebook
We are working to build community through open source technology. NB: members must have two-factor auth.

Menlo Park, California

@Autodesk
Autodesk Autodesk
Open-source projects by Autodesk

San Francisco, CA

@wjakob
Wenzel Jakob wjakob
Associate professor leading EPFL's Realistic Graphics Lab. My research involves inverse graphics, material appearance modeling and physically based rendering.

EPFL Lausanne, Switzerland

@pmorovic
Peter Morovic pmorovic
computational imaging, image/object processing in 2D/3D/..., color science, geometry
@wandell
Brian Wandell wandell
Prof - Vision Science and Image Systems Engineering

Stanford University Stanford, CA

@CedricGuillemet
Cedric Guillemet CedricGuillemet

Microsoft Redon, Brittany, France

@hasielhassan
Hasiel Alvarez hasielhassan
CG Pipeline and Production Developer/Consultant

Mainframe Studios Vancouver

@meshula
Nick Porcino meshula
Gamedev & Virtual Production // since 8 bit days 👾

Pixar Animation Studios Brigadoon

@sergeneren
Sergen Eren sergeneren
Software developer @redshift3d

Maxon GmbH Frankfurt DE

@mvanneutigem
Marieke van Neutigem mvanneutigem
Technical Director @Netflix Animation

Feature Animation at Netflix Montreal

@ept
Martin Kleppmann ept
Distributed systems researcher at University of Cambridge; author of Designing Data-Intensive Applications; formerly Rapportive/LinkedIn

University of Cambridge Cambridge, UK

@erich666
Eric Haines erich666
Graphics guy

NVIDIA Somerville, MA

@martin-pr
Martin Prazak martin-pr
R&D engineer in graphics

London

@csaez
Cesar Saez csaez
Lead Research Engineer, AI @TheFoundryVisionmongers, former R&D @dneg and @AnimalLogic - Made in Chile 🇨🇱

Foundry London, UK