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Closer_ex's 7 days to die mods collection

This collection contains all my 7 days to die mods with source code included.

For non modders, you can download release version without source code on Nexus.

download-directory is recommended for downloading individual folders.

Discord to find me.

Description of each mod:

Required on Mod name Description
Server & Client CustomMuzzleFlash A simple patch allowing modders to add custom muzzle flash particle in vanilla manner. Check Nexus mod page for instructions.
Server & Client CustomParticleLoader A patch on explosion particles, empowering modders to use custom prefabs as explosion particle, with both attached and runtime custom script support. Also updated with custom property support. Check out the tutorial .
Server & Client CustomParticleLoaderMultiExplosion A patch on CustomParticleLoader takeing advantage of particle collision message to trigger another explosion.
Server & Client CustomParticleLoaderSpawnEntity A patch on CustomParticleLoader, enable modders to spawn entities by explosion. Valid spawn sources are EntityClass, EntityGroup, EntityItem and LootGroup.
Server & Client FullautoLauncher A patch on item action launcher class enabling the passive effect BurstRoundCount and RoundRayCount, so that modders can create full automatic launchers.
Client Only RandomMainmenuBackground A patch on mainmenu background, randomly loading window groups with certain prefix in their name as mainmenu background and logo. Check Nexus mod page for instructions.
Client Only RandomMainmenuBGM A patch on mainmenu bgm, allow users to replace mainmenu bgm with their own music files by simply placing them in designated folders. Check Nexus mod page for installation instructions.
Server & Client CustomPlayerActionManager A custom control option manager. This enable coders to add their own keymapping without worrying about conflicting with other mods or breaking vanilla pref save. Navigate to the folder for detailed description. Requires Quartz (included in SMX so SMX users does not need an extra copy)
Server & Client VehicleWeapon Adding playable weapon to vehicles. Currently supports only explosive weapons with some special setup, but it's pretty expandable. You are always welcomed to implement your custom weapon type. Navigate to the folder for detailed description. Requires CustomParticleLoader , CustomPlayerActionManager and CustomParticleLoaderMultiExplosion. Only custom explosion is supported.

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A collection of my 7 days to die mods.

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