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Releases: chengkehan/GPUSkinning

GPUSkinning v0.2.3

01 Jun 02:07
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  • Animation Event

GPUSkinning v0.2.2p3

18 May 03:31
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Compatible with Unity5.6

GPUSkinning v0.2.2p2

17 May 08:48
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  • Fix: Keep lod-distacnes in order.
  • Fix: Joint rotation missing.
  • Fix: Joint is not correct when apply root motion.

GPUSkinning v0.2.2p1

10 May 13:14
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Resample demo animations to make it available.

GPUSkinning v0.2.2

09 May 13:10
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  • Animation Blend

  • Level of Detail

  • Optimization

  • Crowd Example Scene

GPUSkinning v0.2.1p2

28 Apr 07:02
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Set Individual Difference Animation When Sampling rather than Runtime

GPUSkinning v0.2.1p1

27 Apr 08:11
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New API of Individual Difference Animation

GPUSkinning v0.2.1

27 Apr 04:42
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Merge branch 'v0.2.1-dev'

GPUSkinning v0.2

14 Apr 15:08
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Update README.md

GPUSkinning Experimental Version

22 Mar 14:15
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Pre-release

This version is not for production use, just to verify feasibility of idea.