Skip to content

Dipswitch settings for netplay use with Flycast Dojo & Fightcade. Pull requests welcome.

Notifications You must be signed in to change notification settings

blueminder/flycast-netplay-nvmem

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

36 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Flycast Netplay NVMEM

Dipswitch settings for netplay use with Flycast Dojo & Fightcade. Pull requests welcome.

Submission Requirements

We are currently accepting any eeprom, nvmem, and nvmem2 files renamed to end in .net to denote netplay use, distinct from local games.

Settings include all of the following when possible:

  • Free Play
  • Unlocked Characters (at the discretion of what is acceptable by the community in tournament play)
  • Unlocked Modes (Training, Survival, etc.)

Savestates ending in state.net also work in Flycast Dojo as a starting point for you and your opponent, but are currently not accepted for inclusion in Fightcade since the memory dumps may inadvertantly contain game data, and are huge to deal with (~50 MB). This may be a solution for peer-to-peer games for certain game configurations.

To get around this, scripts to modify locally generated savestates for the sake of synchronization are expected to be accepted in the future.

About

Dipswitch settings for netplay use with Flycast Dojo & Fightcade. Pull requests welcome.

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published