Pixper is a 2D graphical game in which the objective is to collect all apples generated on a board resembling flatlands, while avoiding dangerous obstacles and entities.
The game is controlled entirely via WASD, although you can also use keys such as Q to quit, P for pausing or Escape for going back. The project was made in C using raylib
and sqlite3
.
The game's initial menu
The gameplay
The end of the game
Other menus (which took me quite a bit of time to code)
The game is available on the Web, click here to play.
The game is also available for Windows and Linux. Check the releases page.
- Compile/install raylib from the official documentation: https://github.com/raysan5/raylib/wiki/Working-on-GNU-Linux
- Open your favorite terminal emulator
sudo apt install libsqlite3-dev
(Debian/Ubuntu - for other distros look up distroname install pip)git clone https://github.com/andrewstephengames/pixper-raylib
cd pixper-raylib
./build-linux
- Enjoy!