Sass asset handling plugin for Play 2.x. Implemented as sbt plugin.
Sass compiler needs to be installed for plugin to work. This means that sass
executable
needs to be found in path. Sass can be installed by by installing sass
gem.
gem install sass
You can verify that sass
has been installed by following command:
% sass -v
Sass 3.1.16 (Brainy Betty)
Add following to your projects project/plugins.sbt
resolvers += "Sonatype OSS Releases" at "https://oss.sonatype.org/content/repositories/releases"
addSbtPlugin("net.litola" % "play-sass" % "0.2.0")
This adds Sass asset compiler to Play project. *.sass
and *.scss
files in app/assets
directories will then be automatically compiled to *.css
files. Files starting with
_
-character will be left out from compilation as per Play convention.
In addition you'll need to add settings to your project.
import net.litola.SassPlugin
val main = PlayProject(appName, appVersion, appDependencies, mainLang = SCALA).settings( SassPlugin.sassSettings:_* )
The newest versions only support Play 2.1. If you need support for Play 2.0, please use version from 0.1.x series.
- 0.2.0 [2013-03-01] Supports Play 2.1
- 0.1.3 [2013-02-04] Sass command line options can be overridden. Do not override settings in plugin (Thanks to Kenji Yoshida). Made play-sass available via Sonatype.
- 0.1.2 [2012-11-16] Minimal windows support by Kalle Bertell. Changed to use play 2.0.4.
- 0.1.1 [2012-08-10] Dependency tracking for imported files. Should behave correctly with incrementalAssetsCompilation := true. Changed to use play 2.0.3, sbt 0.11.3.
- 0.1.0 [2012-05-04] Initial release
This plugin is based on Johannes Emerich's play-stylus plugin for handling Stylus assets.
Copyright (c) 2012-2013 Juha Litola
MIT-style license, see details from LICENSE file.