Add ability to pause and resume all Timers #3
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Hi there, thanks for your very useful library!
I have a need to be able to pause and resume all active timers in my project when an in-game pause menu is toggled, so I have extended
TimerManager
in the following way to support this:TimerManager
public to allow reference to current instance to be madePauseAllTimers
method to pause allTimer
instances, followingCancelAllTimers
exampleResumeAllTimers
method to resume allTimer
instances, followingCancelAllTimers
exampleI am aware from #1 that you'd kept
TimerManager
private deliberately, but I don't believe that this change should affect how it is used, i.e. instantiated automatically when the first newTimer
instance is created. If, however, there is a better way to achieve pausing and resuming all timers at once, please let me know!