Configuration and 3D Chat Example update #2
Merged
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This PR continues the v0.2.0 development and has a more refined UI with a 3D example scene. There is now a MindAgent3D (dedicated node pending) scene the user can add that refers to an attached MindAgent and can communicate with the autoloaded MindManager.
I still need to resolve the error
NETSDK1152: Found multiple publish output files with the same relative path
when I try to include the Cpu backend in the exported Godot program. In the meantime, the release will just be for Cuda12 while I resolve the runtime identifiers. If you do not have an Nvidia GPU and want to run this project add the CPU backend to your project using the NuGet Package Manager (you may need to remove the Cuda12 backend if it causes a conflict).