Source code for UI removal paper, involving creating a 3D scene for UI removal.
Path | Description |
---|---|
3d-scene |
3D static scene display written in Rust. Primarily done to provide the neural network with the training data of backgrounds from different perspectives. Based on the Bevy game engine. |
framework |
Framework for training, evaluating, and using two neural networks: YOLO and DeepFillV2. |
meta |
Folder for source images for README files and such. |