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Biome Handler #511

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Dec 19, 2023
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Rename the SkyPrefabsParent
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LeeTwentyThree committed Dec 19, 2023
commit 15a775e82f7fe4c53ebbc177ad51f666a36f75b4
2 changes: 1 addition & 1 deletion Nautilus/Utility/BiomeUtils.cs
Original file line number Diff line number Diff line change
Expand Up @@ -56,7 +56,7 @@ public static Sky CreateSkyPrefab(string name, Texture specularCube, bool affect
{
if (_skyPrefabsParent == null)
{
_skyPrefabsParent = new GameObject("SkyPrefabsParent");
_skyPrefabsParent = new GameObject("Nautilus.SkyPrefabsParent");
_skyPrefabsParent.AddComponent<SceneCleanerPreserve>();
_skyPrefabsParent.SetActive(false);
Object.DontDestroyOnLoad(_skyPrefabsParent);
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