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StoryGoal actions receive the name of the unlocked goal #476
StoryGoal actions receive the name of the unlocked goal #476
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As discussed in the issue, revert the breaking changes to the current methods, and just add two other overloads that only takes an Action<string>
.
Only an |
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Think these are the changes @Metious is meaning.
Hopefully he will clarify if I am off base.
Isn't that the point? Perhaps I'm simply not familiar with your use-case, but I think it's useless to assign a key while also taking the key as a parameter in the delegate. If the method only takes an It's a feature, not a bug :) |
That's a good point! I've incorporated both of your suggested changes into this. The documentation for the method which only takes an Please let me know if there's anything else I can adjust. |
hrmmm @Metious Do we want the keyhandlers to run before or after the regular ones. |
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Lgtm.
Changes made in this pull request
Breaking changes