Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Quit/Save events now get called in their Async functions. #242

Merged
merged 1 commit into from
Aug 18, 2021

Conversation

Metious
Copy link
Member

@Metious Metious commented Aug 16, 2021

Changes made in this pull request

  • Moved Quit/Save event invokes to their Async functions.

This is necessary for manual QuitGameAsync()/SaveGameAsync() yields in users coroutines, so stuff like Coordinated Spawns save still gets called without issues.

SMLHelper_SN.STABLE.zip
SMLHelper_SN.EXP.zip
SMLHelper_BZ.STABLE.zip

@Metious Metious merged commit 17b9408 into dev Aug 18, 2021
@Metious Metious deleted the SaveQuitEventsRevamp branch August 18, 2021 10:12
@Metious Metious mentioned this pull request Aug 18, 2021
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants