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PublicizedAssemblies - Further tweaks to README.md
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# SMLHelper | ||
SMLHelper is a complete library that helps you out on your Subnautica modding adventures by making adding new items, changing items, adding models, sprites a LOT easier. Check out [the wiki page](https://github.com/SMLHelper/SMLHelper/wiki) for details on how to use it. | ||
SMLHelper is a complete library that helps you out on your Subnautica modding adventures by making adding new items, changing items, adding models, sprites a LOT easier. | ||
Check out [the wiki page](https://github.com/SMLHelper/SMLHelper/wiki) for details on how to use it. | ||
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## Contributing | ||
We would love to have people contribute to SMLHelper. | ||
To get started, first fork the repo and then clone it to your local environment. | ||
As of version 2.1, SMLHelper has been updated to use Harmony version 1.2.0.1. | ||
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As of version 2.2, SMLHelper is now using the _publicized_ versions of `Assembly-CSharp.dll` and `Assembly-CSharp-firstpass.dll` (the originals being located in your `Subnautica_Data/Managed` folder). | ||
As of version 2.2, SMLHelper is now using the _publicized_ versions of `Assembly-CSharp.dll` and `Assembly-CSharp-firstpass.dll` (the originals being located in your `Subnautica_Data/Managed` folder). | ||
To create your own publiciezed DLLs, you will need to download or compile the [Assembly Publicizer](https://github.com/CabbageCrow/AssemblyPublicizer/releases) and follow the [instructions](https://github.com/CabbageCrow/AssemblyPublicizer/blob/master/README.md) to convert the original DLLs into `Assembly-CSharp_publicized.dll` and `Assembly-CSharp-firstpass_publicized.dll`. | ||
You will need to copy these DLLs into the `Dependency` folder in order to build the solution. | ||
You will need to copy these DLLs into the `Dependency` folder of the solution before you can build it. | ||
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Then, load up the solution, make your edits, then create your Pull Request! |