Stars
ModuleScript loader with reusable and easy unified server-client modules for faster game development on Roblox
A bezier spline solution for Unity 3D with some utility functions (like travelling the spline with constant speed/time)
Tween Animation Library for Unity Timeline
Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP
Simple examples of Unity shader graphs.
This technique is designed to instance Characters(SkinnedMeshRender).
A straightforward GPU implementation of Jos Stam's "Stable Fluids" on Unity.
This project contains a collection of Custom Renderer examples. This will be updated as we refine the feature and add more options.
Particle system for MonoGame with editor - http://www.monogame.net/
A sample for working with AWS GameLift and Mirror Networking on Unity
Small and powerful, type-safe and easy-to-use Entity-Component-System (ECS) library written in TypeScript
Monogame importer, renderer and code generator for LDtk Level editor
Public Extensions for the MonoGame Content Pipeline
All the Samples that work with MonoGame
Create wonderful smooth Bézier-, CatMulRom- and Hermite-Splines with Trigger Events for your MonoGame project.
💻📖 Laws, Theories, Principles and Patterns that developers will find useful. #hackerlaws
One framework for creating powerful cross-platform games.
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
PlayCanvas Babel/ES6/WebPack template