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Revert "Workaround "lift" bug"
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This reverts commit 642dda3.
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Xottab-DUTY committed Apr 3, 2019
1 parent e9597ec commit 233aa98
Showing 1 changed file with 0 additions and 7 deletions.
7 changes: 0 additions & 7 deletions cs/engine/xrGame/Actor.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -858,13 +858,6 @@ float CActor::currentFOV()

void CActor::UpdateCL ()
{
if ((character_physics_support()->movement()->GetVelocityActual() < 0.7f) && (mstate_real&mcJump))
{
Fvector impulse;
impulse.set(0, 1, 0);
character_physics_support()->movement()->ApplyImpulse(impulse, m_fJumpSpeed);
}

UpdateInventoryOwner (Device.dwTimeDelta);

if(m_feel_touch_characters>0)
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