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Reset holstered shield before rebuilding an NPC animation #2626

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Dec 5, 2019
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Reset holstered shield before rebuilding an NPC animation
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akortunov committed Dec 5, 2019
commit d66b81d7f71a6fe4fdcfe91341c199e0aa29bb6e
1 change: 1 addition & 0 deletions apps/openmw/mwrender/npcanimation.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -409,6 +409,7 @@ void NpcAnimation::setRenderBin()
void NpcAnimation::rebuild()
{
mScabbard.reset();
mHolsteredShield.reset();
updateNpcBase();

MWBase::Environment::get().getMechanicsManager()->forceStateUpdate(mPtr);
Expand Down