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Wrap rust executables in OS-specific app bundles
The Roguelike Toolkit (RLTK), implemented for Rust.
Lina Engine is an open-source , modular, tiny and fast C++ game engine, aimed to develop 3D desktop games.
High performance flexbox implementation written in rust
High performance, low level 2D path rasterization library in pure Rust.
An experimental cross-platform graphical user interface (GUI) crate for Rust.
An integration to render SVG files with Vello.
Official code implementation of General OCR Theory: Towards OCR-2.0 via a Unified End-to-end Model
Statistics-driven benchmarking library for Rust
π Experience tranquillity while browsing the web without people tracking you!
π Making Rust a first-class language and ecosystem for GPU shaders π§
Tesseract Open Source OCR Engine (main repository)
Rust library and CLI tool for OCR (extracting text from images)
A light-weight header only Entity Component system for C++
Join the Bevy Jam! A gamedev-simulating incremental game built for Bevy Jam #4.
Cargo subcommand for optimizing Rust binaries/libraries with PGO and BOLT.
Improve keyboard comfort and usability with advanced customization
π₯ Blazing fast terminal file manager written in Rust, based on async I/O.
// Aesthetic, dynamic and minimal dots for Arch hyprland