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Lightweight C# networking solution for multiplayer games.

C# 1,105 140 Updated Jan 29, 2024

A fast, Cross-platform Raylib C# Wrapper.

C# 61 5 Updated Aug 20, 2024

A deferred engine created with monogame

C# 242 23 Updated Nov 20, 2018

Pure C# 3D real time physics simulation library, now with a higher version number.

C# 2,346 271 Updated Jul 15, 2024

c# port of Three.js

C# 116 19 Updated Aug 16, 2024

A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP

ShaderLab 6,326 1,639 Updated Jul 21, 2024

High-performance, allocation-free tween library for Unity. Create animations, delays, and sequences in one line of code.

C# 873 34 Updated Sep 14, 2024

MonoGame plugin for JetBrains Rider

Kotlin 28 1 Updated Jun 21, 2024

Dear ImGui plugin for Godot 4

C++ 405 24 Updated Sep 10, 2024

fheroes2 is a recreation of Heroes of Might and Magic II game engine.

C++ 2,684 375 Updated Sep 21, 2024

SwinIR: Image Restoration Using Swin Transformer (official repository)

Python 4,350 533 Updated May 14, 2024

Fallout 2 Restoration Project, updated

C 580 38 Updated Sep 20, 2024

Fallout 1 to 2 engine conversion

Pascal 581 30 Updated Sep 16, 2024

Markdown-like syntax for ShaderGraph properties, to make better material inspectors

C# 239 16 Updated Jan 22, 2024

UImGui (Unity ImGui) is an UPM package for the immediate mode GUI library using ImGui.NET. This project is based on RG.ImGui project.

C# 341 50 Updated Jul 31, 2024

A look at transformation matrix in vertex shader for Unity 3d. This animates the mesh without any manual rigging.

C# 142 21 Updated Feb 8, 2020

a Disqus alternative

Python 5,035 438 Updated Jun 17, 2024

Open reimplementation of Might and Magic 6 7 8 game engine

C++ 706 86 Updated Sep 21, 2024

Bring beautiful OpenMoji emojis to your Jekyll websites.

Ruby 6 Updated Jul 23, 2021

An advanced cross-platform INI parser handling abstract sections and section inheritance.

C# 3 Updated Oct 11, 2020

Main hub of the RE1CR Mod-sdk, tools for it, and general data.

C++ 19 2 Updated Oct 1, 2020

Unity importer for the LDtk level editor

C# 381 38 Updated Sep 10, 2024

Various tools written to check the reverse engineering of Resident Evil file formats

C 42 8 Updated May 26, 2021

Resident Evil engine reimplementation, far from complete. Started integration in ResidualVM, see forked ResidualVM git repo, branch reevengi. Now working on integration in Scummvm, see forked Scumm…

C 36 4 Updated Aug 16, 2023

Open source re-implementation of the original Resident Evil 2 / Biohazard 2

Go 235 13 Updated Jul 24, 2024

QOL Mod Pack for Diablo II.

216 39 Updated Jul 22, 2024

Transport level library for peer-to-peer networking with multiple backends for the Unity.

C# 99 16 Updated Jun 4, 2021

Combine Unity Mecanim SkinnedMeshRenderers with working bones and blendShapes

C# 34 3 Updated Apr 9, 2019

GitHub for Unity

C# 3,016 448 Updated Apr 12, 2023
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