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Removed unused baseColor texture (mmp#205)
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The single channel `baseColor` texture is already "replaced" by the n-channel `color` texture. Note that `base color` is the actual terminology used by Burley.
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matt77hias authored and mmp committed Nov 1, 2018
1 parent 8ef190d commit d47c52f
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion src/materials/disney.h
Original file line number Diff line number Diff line change
Expand Up @@ -87,7 +87,7 @@ class DisneyMaterial : public Material {
private:
// DisneyMaterial Private Data
std::shared_ptr<Texture<Spectrum>> color;
std::shared_ptr<Texture<Float>> baseColor, metallic, eta;
std::shared_ptr<Texture<Float>> metallic, eta;
std::shared_ptr<Texture<Float>> roughness, specularTint, anisotropic, sheen;
std::shared_ptr<Texture<Float>> sheenTint, clearcoat, clearcoatGloss;
std::shared_ptr<Texture<Float>> specTrans;
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