Stars
一个基于Entity-Component模式的灵活、通用、可扩展的轻量战斗(技能)框架,配置可选使用ScriptableObject或是Excel表格. A flexible, generic, easy to extend, lightweight combat (skills) framework based on Entity-Component pattern. Configurat…
My understanding of Unreal Engine 5's GameplayAbilitySystem plugin with a simple multiplayer sample project.
World of Warcraft client-server combat system implementation in Unity with Photon Bolt.
Fast, cross-platform and reliable multipart downloader with asynchronous progress events for .NET applications.
[ICML 2021] DouZero: Mastering DouDizhu with Self-Play Deep Reinforcement Learning | 斗地主AI
Read and write unity assets/bundle files, based on https://github.com/SeriousCache/UABE
A tool to replace data in a Unity Asset Bundle from modified files.
PUER(普洱) Typescript. Let's write your game in UE or Unity with TypeScript.
Wechat Mini Game Unity engine adapter documents.
提供一些UnityEditor工具链开发的常用小技巧与示例(Provides some common tips and examples for developing the UnityEditor toolchain)
TextMeshPro的TMP_SpriteAsset图文混排图集快捷更新工具
A set of components and tools to solve notched/cutout phones layout problems for Unity.
Unity C# reference source code.
A library of various utilities and tools for Unity (alpha)
UIEffect is an effect component for uGUI element in Unity. Let's decorate your UI with effects!
AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.