This is a fork of https://github.com/getnamo/socketio-client-ue4 trying to update the plugin to work with the latest version of the C++ socket.io client from https://github.com/socketio/socket.io-client-cpp.
The original version would disconnect after 25 seconds from the socket.io server because of incorrect ping-pong heart beat messages.
- Create a new project or choose project to add plugin.
- Browse to your project folder (typically found at
Documents/Unreal Project/{Your Project Root}
) - Create a
Plugins
folder in your project root folder and use that path for step 4. command. - Git clone. Repository uses submodules, so recommended command is:
git clone https://github.com/MarcG-TUE/socketio-client-ue4 --recurse-submodules
Branch unreal-engine-5
contains a version of the plugin that works with Unreal Engine 5.0.0.After the clone above, inside the socketio-client-ue4
folder, issue the command
git checkout unreal-engine-5