Skip to content

MEGATREX4/Profundis

 
 

Repository files navigation

Profundis, a worldgen mod by FireNH

A world generation mod adding in seven new underground biomes:
the Frozen Caves, the Mushroom Caves, the Molten Caves, the Amethyst Caves, the Black Caves, the Arid Caves, and the Floral Lush Caves.

Thank you all so much for 5,000 downloads! It means so much to me!

Profundis is a world generation mod which adds seven new vanilla-styled underground biomes to the game: the Frozen Caves, the Mushroom Caves, the Molten Caves, the Amethyst Caves, the Black Caves, the Arid Caves, and the Floral Lush Caves. These seven new biomes to wonders to making the underground feel significantly more diverse. What was now just three cave biomes in addition to blank caves is now ten biomes.

Profundis is a server-sided mod, meaning it can be installed on a server and clients can join without needing to install a mod, much like a plugin! It can also be installed on a client for Singleplayer!

❄The Frozen Caves typically generates below cold regions of the world, and has icicles hanging from the ceiling with small ice and snow patches on the ground. Aquifers generating here have a layer of ice on the top, just like frozen lakes and rivers on the surface. Redstone is also extrememly abundant here.

🍄The Mushroom Caves can generate beneath more humid biomes. They have mycelium patches on the ground, with a plethora of small red and brown mushrooms generating everywhere. Huge mushrooms also spawn, although they spawn more often in large caves than small caves. Shelf Fungi can also line the walls, occasionally glowing with Shroomlights, in addition to the biome's higher rate of Glow Lichen.

🌋The Molten Caves can generate in almost any environment. They have lava deltas meandering throughout the stony slopes of the caves, with an abundance of lava springs as well. Basalt columns similar to those in the Basalt Deltas also spawn, although not as frequent as in the Nether. Small patches of Smooth Basalt can occasionally generate on cave surfaces in the Deepslate layer as well. Finally, Iron is more abundant here.

🔮The Amethyst Caves generate underneath hillier areas. They are filled with beautiful Amethyst Veins, with a few Suspended Amethyst Veins dispersed throughout the centers of caves. The crystals leave a gentle glow, alluring miners with their serenity.

⚫The Black Caves generate underneath hillier areas, on the opposite side of valleys as Amethyst Caves. They have walls of Tuff, Deepslate, and Blackstone, hence the name. They also lack Glow Lichen, making it difficult to see in large caverns.

🟧The Arid Caves generate under hotter areas. They have floors of sand and red sand, with sand in higher levels and red sand below deepslate level. The walls are made up of Terracotta bands of a variety of colours. They generate much like Frozen Caves, but in hotter biomes and rarer.

🌸The Floral Lush Caves are a variant of Lush Caves. They are exactly identical, except with a floor made of a variety of flowers. Pink Pedals coat the floor, while a mix of all flowers native to the Flower Forest grow in the moss.

All of the cave biomes' generation can be disabled individually in the config by simply changing a value.

In addition, there are four new structures.

🪵Cabins generate in every Vanilla and Profundis cave biome, but not in barren caves. They are small to mid-sized bunkers, originally constructed as small bases for miners. They each contain a few functional blocks such as furnaces and crafting tables, plus barrels with loot. The barrels typically have mediocre loot with a pickaxe thrown in, but occasionally contain more valuable treasure. In addition, the loot found in the barrels matches what biome the structure spawns in.

🧊Ice Dungeons are a variant on regular Monster Room Dungeons that spawn in Frozen Caves. They contain an icy arena with a Skeleton Spawner and 8 pre-spawned Strays (I opted to not use a Stray Spawner as to not contradict with Vanilla's precedent on Strays; if you would like that to change let me know!). They additionally contain four barrels full of typical dungeon loot plus snow and ice.

🍄Mushroom Houses are an uncommon structure generating beneath Mushroom Fields and in Mushroom Caves. They are non-hostile and contain a few chests of loot, plus some standard utilities. Loot is not very rewarding, but can be a useful source of food in a pinch.

🔮Amethyst Dungeons are a slightly more difficult version of regular Monster Room Dungeons. They contain one Zombie spawner and one Skeleton spawner, and a Diamond Block in the middle as a reward.


If any of you have any ideas for new cave biomes or structures please let me know on my GitHub! I'm always open to suggestions!

Frozen Caves
Frozen Caves

Mushroom Caves
Mushroom Caves

Molten Caves
Molten Caves

Amethyst Caves
Amethyst Caves

Black Caves
Black Caves

Arid Caves
Arid Caves

Floral Lush Caves
Floral Lush Caves

Cabin
Cabin

Ice Dungeon
Ice Dungeon

Mushroom House
Mushroom House

Amethyst Dungeon
Amethyst Dungeon



The Frozen Caves, Mushroom Caves, and Black Caves images were taken with Night Vision btw

About

No description, website, or topics provided.

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages

  • Java 100.0%