KayUnity
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Unity-GPU-Driven-Pipeline
Unity-GPU-Driven-Pipeline PublicForked from MaxwellGengYF/Unity-MPipeline
GPU Driven Pipeline study from GDC 2015 & GDC 2016
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Repositories
- recastnavigation Public Forked from recastnavigation/recastnavigation
Navigation-mesh Toolset for Games
KayUnity/recastnavigation’s past year of commit activity - OpenTissue Public Forked from erleben/OpenTissue
OpenTissue is a collection of generic algorithms and data structures for rapid development of interactive modeling and simulation.
KayUnity/OpenTissue’s past year of commit activity - Unity-GPU-Driven-Pipeline Public Forked from MaxwellGengYF/Unity-MPipeline
GPU Driven Pipeline study from GDC 2015 & GDC 2016
KayUnity/Unity-GPU-Driven-Pipeline’s past year of commit activity - simbody Public Forked from simbody/simbody
High-performance C++ multibody dynamics/physics library for simulating articulated biomechanical and mechanical systems like vehicles, robots, and the human skeleton.
KayUnity/simbody’s past year of commit activity - rbdl Public Forked from RhobanDeps/rbdl
Rigid Body Dynamics Library (RBDL) forked from https://bitbucket.org/rbdl/rbdl/
KayUnity/rbdl’s past year of commit activity
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