A Digital media/Artist guy that can code.
Specialized in Game Development, UI/UX, Design, and Media.
Currently learning to make shaders for Unity via HLSL/CG/ShaderLab & ShaderGraph, and improving Excel skills.
Pinned Loading
-
PostProcessing-URP
PostProcessing-URP PublicPost-processing effects for Unity URP (2022.3.20f1) as part of my self study on shader programming
C# 2
-
Stylized-Skybox
Stylized-Skybox PublicA Stylized skybox shader for Unity URP (2022.3.20f1) as part of my self study on shader programming.
ShaderLab 2
-
Project-Titan-Submissions
Project-Titan-Submissions PublicVFX effects that I created for Epic Game's Project Titan art jam. Consists mainly of Niagara Effects
-
SharkAttack-Final-
SharkAttack-Final- PublicMaxMSP group project from my first year. It is a game where you must avoid getting eaten by a shark. This project was made with 2 other classmates
Max
-
DATT1000-MidTerm_Assignment
DATT1000-MidTerm_Assignment PublicAn MaxMSP patch that I created for a DATT 1000 midterm assignment. It is a music audio visualizer (creates cool effects on sync with the music's beats).
Max
-
4443Project
4443Project PublicAutomated and benchmark unit tests for a simple painting android app for a group research project.
Java
If the problem persists, check the GitHub status page or contact support.