Rether is a Rust rendering library built on top of wgpu, designed to simplify the process of using wgpu for rendering tasks. Rether provides easy-to-use abstractions for handling picking, textures, meshes, and cameras, making it a powerful tool for both beginners and experienced developers in the graphics programming community.
- Easy Integration: Simplified setup and integration with wgpu.
- Picking Support: Easily implement object picking in your 3D scenes.
- Texture Management: Handle textures efficiently with built-in support.
- Mesh Handling: Load and manage 3D meshes with ease.
- Camera Control: Flexible and intuitive camera management for various use cases.
To use Rether, ensure you have the following installed:
Add Rether to your Cargo.toml
:
[dependencies]
rether = "0.1.0"