Stars
A curated list of Nintendo 64 development resources including toolchains, documentation, emulators, example code, and more
🔗 Some useful websites for programmers.
Real-ESRGAN aims at developing Practical Algorithms for General Image/Video Restoration.
DarioSamo / sm64rt
Forked from sm64pc/sm64exFork of https://github.com/sm64pc/sm64ex with raytracing support.
A text editor for Ocarina of Time and Majora's Mask
A text editor for The Legend of Zelda: Ocarina of Time.
Tile Molester is a multi-format, user-extensible graphics data editor for game consoles.
A complete disassembly of The Legend of Zelda
emoose / xenia
Forked from xenia-project/xeniaNon-maintained mousehook/stfs & other hacks branch, check https://github.com/marinesciencedude/xenia-canary-mousehook for more up-to-date version.
Rosalie's Texture Cache Tool (for GLideN64 Texture Packs)
RSP processor plugin for the Mupen64Plus v2.0 project. (Zilmar-spec version)
Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
WideBoner / betterww
Forked from LagoLunatic/wwrandoBetter Wind Waker
A lightweight and minimalist webapp that compiles all the locations of all Pokémon across every game in the series. It gives you instant Pokémon information and keeps track of your Pokédex progress.
Majora's Mask scripts, with some Ocarina of Time on the side.
A randomizer for Ocarina of Time.
we'd like to think of this texture pack as a resource also, if you want to give sm64 your own look feel free to use these as a base for accuracy, just credit them render96 boys & girls
The PCSX-Redux project is a collection of tools, research, hardware design, and libraries aiming at development and reverse engineering on the PlayStation 1. The core product itself, PCSX-Redux, is…