Skip to content
View GhostlyDark's full-sized avatar

Block or report GhostlyDark

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
Showing results

A curated list of Nintendo 64 development resources including toolchains, documentation, emulators, example code, and more

Python 351 25 Updated Sep 15, 2024

🔗 Some useful websites for programmers.

61,209 7,675 Updated Sep 24, 2024

Real-ESRGAN aims at developing Practical Algorithms for General Image/Video Restoration.

Python 27,873 3,503 Updated Aug 6, 2024

RamDrive that is backed by GPU Memory

C++ 1,037 85 Updated Sep 4, 2022

Fork of https://github.com/sm64pc/sm64ex with raytracing support.

C 282 13 Updated Feb 20, 2024

A text editor for Ocarina of Time and Majora's Mask

C# 7 3 Updated Sep 9, 2024

N64 Tools

C++ 247 113 Updated Jun 21, 2024

The best ssf2 modloader

ActionScript 4 1 Updated Mar 3, 2021

Rosalie's Mupen GUI

C++ 610 52 Updated Sep 9, 2024

N64 Raw Graphics Tool

C 23 2 Updated Nov 22, 2013

A text editor for The Legend of Zelda: Ocarina of Time.

C# 17 7 Updated Jul 21, 2016

Tile Molester is a multi-format, user-extensible graphics data editor for game consoles.

Java 55 6 Updated May 4, 2024

N64 Texture Ripper and Editor

C# 86 10 Updated Jan 2, 2021

A complete disassembly of The Legend of Zelda

Assembly 220 20 Updated Feb 20, 2021

Non-maintained mousehook/stfs & other hacks branch, check https://github.com/marinesciencedude/xenia-canary-mousehook for more up-to-date version.

C 92 6 Updated Jul 28, 2023

Rosalie's Texture Cache Tool (for GLideN64 Texture Packs)

C++ 1 Updated Feb 11, 2021

RSP processor plugin for the Mupen64Plus v2.0 project. (Zilmar-spec version)

C 1 1 Updated Mar 14, 2023

Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.

C++ 684 59 Updated May 7, 2024

Doom 64 Reverse Engineering By [GEC]

C 194 23 Updated Dec 28, 2023

Psx Doom Reverse Engineering By [GEC]

C 127 13 Updated Apr 11, 2021

Psx Final Doom Reverse Engineering By [GEC]

C 30 3 Updated Apr 11, 2021

Randomizer assembly code for Nintendo 64 Zelda games.

C 9 3 Updated Mar 18, 2020

Better Wind Waker

Python 198 4 Updated Jul 3, 2023

A lightweight and minimalist webapp that compiles all the locations of all Pokémon across every game in the series. It gives you instant Pokémon information and keeps track of your Pokédex progress.

JavaScript 21 8 Updated Jan 17, 2022

Majora's Mask scripts, with some Ocarina of Time on the side.

Lua 34 5 Updated Jan 20, 2021

A randomizer for Ocarina of Time.

Python 96 21 Updated Jun 16, 2024

we'd like to think of this texture pack as a resource also, if you want to give sm64 your own look feel free to use these as a base for accuracy, just credit them render96 boys & girls

247 34 Updated Apr 11, 2024

The PCSX-Redux project is a collection of tools, research, hardware design, and libraries aiming at development and reverse engineering on the PlayStation 1. The core product itself, PCSX-Redux, is…

C++ 637 96 Updated Sep 26, 2024
Next