Skip to content

Mesh deforming shader example (Unity)

Notifications You must be signed in to change notification settings

Ferrarie/NoiseBall

 
 

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

6 Commits
 
 
 
 
 
 
 
 
 
 

Repository files navigation

NoiseBall

A small example that shows how to deform a mesh object with a vertex shader.

gif

About

Mesh deforming shader example (Unity)

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages

  • C# 70.1%
  • ShaderLab 22.9%
  • HLSL 7.0%