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Removed tex1 related code from BSDF to F3D converter #296

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merged 1 commit into from
Jan 22, 2024

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kurethedead
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@Lilaa3 Lilaa3 left a comment

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Why Subsurface Color in the first place? I can't even find a color input for the subsurface color in the principled BSDF shader so I assume it was removed in 4.0 along with the other shader changes? Either way using subsurface color for tex1 makes little sense, lgtm.

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Lilaa3 commented Jan 16, 2024

I actually checked discord, it was for avoiding using f3d nodes back in the ancient days, I guess that makes sense

@Dragorn421 Dragorn421 added the merge soon Will be merged in a few days at most if nothing else comes up label Jan 16, 2024
@Dragorn421 Dragorn421 merged commit 5d8c835 into Fast-64:main Jan 22, 2024
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3 participants