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@DreamyCecil DreamyCecil released this 06 May 19:55
· 55 commits to master since this release

Finally, a second release of Cecil's Bot Mod. This is a "Beta" version, meaning that it is not final and may contain bugs.

This mod introduces CPU-controlled bots for cooperative and deathmatch games.
Visit mod wiki to read about available mod commands.

Bot-ready maps

  1. Desert Temple (if you have it in TSE from TFE)
  2. Little Trouble
  3. The Lost Tomb
  4. Fortress
  5. Hole
  6. Compound
  7. Red Station
  8. We Got Skulls'n'Bones Too
  9. Yodeller

You can still play any other map with bots but they may get stuck behind walls or fall into traps and such.

Notes about bots

Bots will follow the closest player in the coop mode but will go along the navigation meshes on deathmatch maps (if they exist).

Bots are still pretty bad when it comes to swimming. I haven't quite figured out why. So if you see bots drowning or burning themselves to death on Hole or Fortress, that's intentional.

  • To add a bot into the game, simply press the = button or type MOD_QuickBot() into the console.
  • To add bots to imaginary "Red" and "Blue" teams, press O and P respectively.
  • To change bot difficulty, type BOT_ResetBotConfig(difficulty), where difficulty can be either 0, 1, 2 or 3 (Dummy, Easy, Normal and Hard respectively). To update existing bots with the new difficulty, type MOD_BotUpdate().

Go to Options -> Advanced Options -> Bot Mod Customization in-game for further bot behavior customization.