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A unified framework for 3D content generation.

Python 6,186 474 Updated Oct 2, 2024

🤗 Diffusers: State-of-the-art diffusion models for image and audio generation in PyTorch and FLAX.

Python 25,411 5,266 Updated Oct 4, 2024

The most powerful and modular diffusion model GUI, api and backend with a graph/nodes interface.

Python 52,401 5,528 Updated Oct 5, 2024

A curated list of awesome neural radiance fields papers

TeX 6,461 595 Updated Jul 3, 2024

Open source code for AAAI 2021 Paper “Co-GAT: A Co-Interactive Graph Attention Network for Joint Dialog Act Recognition and Sentiment Classification”

Python 45 10 Updated Jul 13, 2021
C++ 10 3 Updated Mar 18, 2021

Jittor implementation of StyleGAN

Jupyter Notebook 21 2 Updated Apr 2, 2022

A high-performance implementation of SPH in Taichi.

Python 201 40 Updated Oct 5, 2024

Repository containing common 3D test models in original format with original source if known and obj mesh

Forth 1,169 138 Updated Apr 11, 2023

🤯 语言恐怖谷:一个纯前端实现的无限长诗生成器

TypeScript 39 4 Updated Aug 9, 2021

Collection of popular and reproducible image denoising works.

2,388 509 Updated Dec 5, 2021

跟我一起写Makefile重制版

Python 3,388 574 Updated Jun 17, 2024
C++ 457 82 Updated May 22, 2024

Interactive Path Tracing with Spatiotemporal Variance Guided Filter (SVGF)

C++ 117 16 Updated Oct 7, 2020

http://learnopengl.com 系列教程的简体中文翻译

CSS 5,620 1,100 Updated Sep 21, 2024

WebGL简易教程,简到不能再简。

JavaScript 178 69 Updated Jan 20, 2020

现代 JavaScript 教程(The Modern JavaScript Tutorial),以最新的 ECMAScript 规范为基准,通过简单但足够详细的内容,为你讲解从基础到高阶的 JavaScript 相关知识。

HTML 9,772 1,156 Updated Aug 16, 2024

GAMES 102

C++ 272 118 Updated Mar 4, 2022

Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.

C++ 4,892 1,188 Updated Sep 3, 2023

📘 电子书 -《Real-Time Rendering 3rd》提炼总结 | 全书共9万7千余字。你可以把它看做中文通俗版的《Real-Time Rendering 3rd》,也可以把它看做《Real-Time Rendering 3rd》的解读版与配套学习伴侣,或者《Real-Time Rendering 4th》的前置阅读材料。

2,552 526 Updated Apr 23, 2018

⚓ 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.

9,090 1,679 Updated Oct 16, 2021

集分布式消息存储和高可用为一体的通信软件后端

Go 8 2 Updated Jul 5, 2023

Client for Luka-im

Go 1 1 Updated May 22, 2021

Productive, portable, and performant GPU programming in Python.

C++ 25,424 2,273 Updated Sep 3, 2024

Physically based renderer

C++ 27 1 Updated Dec 9, 2021

一个关于Stone Story RPG中符文的教程

4 Updated Sep 6, 2019

Random Sampling over Joins Revisited Source Code

C++ 21 3 Updated Mar 21, 2023

NLP

Jupyter Notebook 132 88 Updated Mar 13, 2024

Official Repository for Argoverse Motion Forecasting Baselines

Python 245 68 Updated Mar 24, 2023
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