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Dungeon of Text

A Mobile Text RPG game

What the game is about

Dungeon of text will be an exciting game with many features including but not limited to movement between maps via controls and a text based mystery story.

The game will be developed for Android using tools such as the Android SDK.

Team Members

  1. Chris Chong - 216128411
  2. Duc Nguyen - 216197049

Compile Instructions

  1. Download from github
  2. Open using Android Studio
  3. Install any dependencies as specified by Android Studio popups
  4. Click the run button to compile and run the application

Directory explanation

  • Main project files stored in ./app/
  • Asset files stored in ./app/src/main/assets
  • Image files stored in ./app/src/main/assets/images
  • Image files stored in ./app/src/main/assets/Data
  • Activity files stored in ./app/main/java/deakin.dungeonoftext/

Breakdown of the game files

  • MainActivity.java contains the java code for the Main screen which is just a help button and play button
  • StoryActivity.java is the main java file containing all the code for the application including text loading from JSON, image loading and everything else.
  • Utilities.java contains helper functons for movement via an array that can store this so it can function as a maze
  • Splashscreen.java is a splashscreen activity so it only contains code for splashscreen functionality.

Henry comments 13/April

  • Not enough commits + changelog items to pass at this frequency.
  • Changelog is empty.
  • I couldn't find your text-based data. Create a root folder "data/" and put all your JSON files in there.

Henry comments 27/April

  • This file still needs compile instructions, and directory explanation so I know where to find stuff.
  • Your changelog - maybe format it in markdown so it's readable in github (view it from github web page and you'll see what I mean)
  • Your data has made a great start. I'd suggest building it up a bit more, given we're in Week 7 now.

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A mobile text based rpg game

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