Dungeon of text will be an exciting game with many features including but not limited to movement between maps via controls and a text based mystery story.
The game will be developed for Android using tools such as the Android SDK.
- Chris Chong - 216128411
- Duc Nguyen - 216197049
- Download from github
- Open using Android Studio
- Install any dependencies as specified by Android Studio popups
- Click the run button to compile and run the application
- Main project files stored in ./app/
- Asset files stored in ./app/src/main/assets
- Image files stored in ./app/src/main/assets/images
- Image files stored in ./app/src/main/assets/Data
- Activity files stored in ./app/main/java/deakin.dungeonoftext/
- MainActivity.java contains the java code for the Main screen which is just a help button and play button
- StoryActivity.java is the main java file containing all the code for the application including text loading from JSON, image loading and everything else.
- Utilities.java contains helper functons for movement via an array that can store this so it can function as a maze
- Splashscreen.java is a splashscreen activity so it only contains code for splashscreen functionality.
- Not enough commits + changelog items to pass at this frequency.
- Changelog is empty.
- I couldn't find your text-based data. Create a root folder "data/" and put all your JSON files in there.
- This file still needs compile instructions, and directory explanation so I know where to find stuff.
- Your changelog - maybe format it in markdown so it's readable in github (view it from github web page and you'll see what I mean)
- Your data has made a great start. I'd suggest building it up a bit more, given we're in Week 7 now.