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Releases: BenSmithers/MultiHex

GUI Update

08 Jun 00:21
534bbde
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(From Release Notes)

June 07 2020 (v0.3.0)

Additions

Major:

  • added new GUI to support world generation with both presets and advanced generation parameters.

  • multithreading for world generation so the gui doesn't sieze up and act non-responsive

Minor:

  • added window icon for MultiHex

  • Users can now change the color of counties (and in effect kingdoms)

  • Users can add and edit map generation presets

Changes

Major:

  • totally reworked the GUIs! Now allows for rapid switching between the different editors

  • Updated the civilization toolbar artwork, removed old unused buttons

Minor:

  • Dramatically reduced file sizes

  • Starting to draw a path from the end of an existing path will allow the continuing of the existing path (applies to rivers, roads)

  • changed structure of json file for world generation. Each parameter should have a correlated entry with its description.

  • changed savefile locaiton to be %AppData%\MultiHex\saves on Windows, $HOME/MultiHex/saves on MacOS, and $HOME/.local/MultiHex/saves on Linux

Bug Fixes

  • Fixed issue where tributaries were not being drawn

  • Fixed problem where a spaceritem had the same layout location as a button, causing an obnoxious warning

  • Fixed issue where the Hex Brushes outline wouldn't be removed when switching to a new tool

  • Several other minor bugfixes

Terrain Editor Remix

09 May 22:27
89a31cf
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Terrain Editor Remix Pre-release
Pre-release

Lot of new features added to the terrain editor.

Civilization Editor Release

09 May 22:19
101f309
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Pre-release
0.2

Added link to the feedback form