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A fix for Final Fantasy XVI that adds ultrawide/narrower support, uncaps framerate in cutscenes, lets you adjust gameplay FOV and much more.
A windows dll injection library written in rust.
Sewer56 / dll-syringe
Forked from OpenByteDev/dll-syringeA windows dll injection library written in rust.
Tiny Visual C++ library/example that allows you to inject CoreCLR (the .NET Core Runtime) into the current unmanaged process and execute a .NET library.
C# DLL Injection Library capable of injecting x86 DLLs to x86 process from x64 processes.
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
Next generation modding platform for Final Fantasy VII and Final Fantasy VIII ( with native Steam 2013 release support! )
📃 Next-generation Valve's key value framework for .NET
A C# library compatible back to Windows 7, which finds Steam and Games.
This project is a toolkit for editing `.eb` files from the game Final Fantasy IX, which contain bytecode that describes events in battles, on game locations, and the global map.
Tool for extracting RPG Maker XP, VX and VX Ace encrypted archives.
Read and write unity assets/bundle files, based on https://github.com/SeriousCache/UABE
This is a small modification that makes gameplay of Lost Eidolons more enjoyable.
Patched Unity Mono Builds for use with dnSpy
In-game inspector and debugging tools for applications made with Unity3D game engine
A feature-rich BetterDiscord plugin that reworks the Discord UI to be significantly more modular
An in-game UI for exploring, debugging and modifying IL2CPP and Mono Unity games.
Blazing fast and correct x86/x64 disassembler, assembler, decoder, encoder for Rust, .NET, Java, Python, Lua
Universal .NET Core Powered Modding Framework for any Native Game X86, X64.
Advanced native function hooks for x86, x64. Welcome to the next level!