Stars
[ICLR 2024 Spotlight] SyncDreamer: Generating Multiview-consistent Images from a Single-view Image
GaussianObject: High-Quality 3D Object Reconstruction from Four Views with Gaussian Splatting (SIGGRAPH Asia 2024, TOG)
High-Resolution Image Synthesis with Latent Diffusion Models
Taming Transformers for High-Resolution Image Synthesis
WildGaussians: 3D Gaussian Splatting In the Wild
Official implementation of "EAGLES: Efficient Accelerated 3D Gaussians with Lightweight EncodingS"
Official implementation of the paper "Gaussian in the Wild: 3D Gaussian Splatting for Unconstrained Image Collections"
Code Release for "Bilateral Guided Radiance Field Processing"
Code for Few-View Object Reconstruction with Unknown Categories and Camera Poses at 3DV 2024 (oral)
3D Gaussian Splatting: Survey, Technologies, Challenges, and Opportunities
Official implementation of "Mani-GS: Gaussian Splatting Manipulation with Triangular Mesh"
A differentiable point-based rendering framework.
code for "Exploring the Devil in Graph Spectral Domain for 3D Point Cloud Attacks"
Monitor Gaussian Splatting additional real-time viewable and differentiable outputs
Trim 3D Gaussian Splatting for Accurate Geometry Representation
[CVPR 2024] Official PyTorch implementation of SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering
A collection of 3D reconstruction papers in the deep learning era.
GSDF: 3DGS Meets SDF for Improved Rendering and Reconstruction
code for "PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstruction"
Three-Filters-to-Normal: An Accurate and Ultrafast Surface Normal Estimator (RAL+ICRA'21)
A LiDAR-Inertial Odometry with Efficient Local Geometric Information Estimation
A novel fast approximate least squares normal estimator using the structural information of certain LiDAR, is fast and accurate compared to PCL, and meets the real-time requirements of the LIO system.