Stars
A quick and easy to use drag and drop retro game creator for your favourite handheld video game system
An Emacs framework for the stubborn martian hacker
🦀 Small exercises to get you used to reading and writing Rust code!
A Simple Triangle - A journey into cross platform OpenGL and Vulkan
fgsfdsfgs / perfect_dark
Forked from n64decomp/perfect_darkwork in progress port of n64decomp/perfect_dark to modern platforms
Online e-book reader that supports Yomichan
A curated list of Game Boy Advance development resources
「サウンドプログラミング入門――音響合成の基本とC言語による実装」のRustへの移植
React documentation website in Japanese
『りあクト! TypeScriptで始めるつらくないReact開発 第3版』のサポートページ
「Linuxで動かしながら学ぶTCP/IPネットワーク入門」のサポートページです。
A curated collection of game development learning resources
One stop shop for getting started with the Vulkan API
One stop solution for all Vulkan samples
Harry and Mike’s project to learn openGL and share what we have learned.
Multi-Language Vulkan/GL/GLES/EGL/GLX/WGL Loader-Generator based on the official specs.
A modern cross-platform low-level graphics library and rendering framework
Luna SDK is a C++ software development framework for real-time rendering applications.
My current hobby project - game engine with Vulkan renderer
AQUAPLUSがGPLとして公開した4作品のソースコード。送付CD-R内のファイルをそのままミラー。
Open source game engine version developed by Croteam for Serious Sam Classic (Windows, Linux, FreeBSD, OpenBSD, NetBSD, macOS, Raspberry Pi OS). Based on https://github.com/Croteam-official/Serious…
Early-development Jedi Knight: Dark Forces 2 game engine recreation