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The open-source city-building game for Game Boy Color.
A library with some standard functions for Game Boy games written in ASM
My DIY home computer with VGA and PS/2 and 4x(!) the processing power of a Commodore C64 or Apple II.
A customizable and ready-to-compile bundle for Game Boy RGBDS projects. Contains your bread and butter, guaranteed 100% kitchen sink-free.
A collection of simple Game Boy assembly examples
GameBoy Graphics Programming Demos by NesHacker
This is a small, lightweight library meant to facilitate the rendering of sprite objects, including Shadow OAM and OAM DMA, single-entry "simple" sprite objects, and Q12.4 fixed-point position meta…
A tiny run-and-jump game for the Game Boy
Gameboy car simulator demo for GBCompo21