ray-casting
Here are 81 public repositories matching this topic...
😀 Project for generating 3-dimensional environments with the use of a ray casting algorithm.
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Aug 12, 2023 - Python
A program designed to determine whether either 1 point, or a .csv of points are within a given polygon. Using Ray-Casting Algorithm.
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Dec 7, 2020 - Python
A JavaScript ray caster
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Dec 24, 2020 - TypeScript
42 project - cub3D - This project is inspired by the world-famous eponymous 90's game Wolfenstein 3D. It is about configuration file and map parsing, ray-casting principles, efficient use of the mlx library for graphics, handling keyboard and mouse events for navigation, and texture mapping for wall surfaces.
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Dec 10, 2023 - C
Maintenance of the GigaVoxels / GigaSpace project from INRIA.
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Oct 31, 2020
Create a 3D maze game using ray-casting, inspired by Wolfenstein3D (team project)
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Feb 23, 2024 - C
Blazing fast ray casting script written in Rust
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Jan 28, 2020 - Rust
Raycasting simulation written in CUDA and C++ using SFML
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Jul 29, 2019 - Cuda
a 3D game using self-implemented Wolfenstein's ray casting algorithm, allowing players to navigate through an immersive environment with textured walls and interactive objects.
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Sep 22, 2023 - C
Visualize indoor wireless signal data with point clouds, heatmaps, and isosurfaces.
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Sep 1, 2024 - JavaScript
This is documentation about 3D Ray Casting in Godot
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Aug 20, 2024 - HTML
This project is inspired by the world-famous Wolfenstein 3D game, which was the first FPS ever. It's goal is to make a dynamic view inside a maze, in which you’ll have to find your way.
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Apr 7, 2022 - C
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Dec 18, 2020 - Python
Representing 2D ray casting in a 3D environment
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Mar 11, 2021 - C++
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