Custom players that utilize minimax and alpha-beta pruning algorithms to make Mancala moves
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Updated
Apr 22, 2016 - Python
Custom players that utilize minimax and alpha-beta pruning algorithms to make Mancala moves
A simple game I made while I am practicing the artificial intelligence algorithm.
This is a Neural Network class I created in Python along with some test data.
Language Analysis for A.I.
Inteligencia Artificial usando Common Lisp en Español.
Simple example of Neural Network in Swift
Designed agents with high efficiency for a classic version of Pacman using Python.
Genetic algorithm implementation for Sudoku
This repository includes Artificial Intelligence implementation in java language to create chatbot. Chat bot is created in Core Java and Swing Project using Eclipse IDE. Projects can be run on other IDE as command line application. This project includes AI specific reply based on user input, basic type-error detection, text processing and text p…
User Influenced Intelligent Data
A programming game that tasks the user with coding a robot that can solve various auto-generated puzzles with limited visibility in the most efficient manner.
A simple Tic Tac Toe Game based on MiniMax Theorem In single player or versus computer mode you have less than 1 % chance to win Have doubts Be my guest try it and good luck with that
A few intereesting AI algorithms written and designed using Java
This repository contains some implementations of AI alghoritms from the book "Artificial Intelligence - A Modern Approach" by Russell And Norvig's.
Reinforcement Learning / Q Learning
📖📚 Advanced Machine Learning programms with working code using Keras, tensor-flows approaches.Neural networks are a set of algorithms, modeled loosely after the human brain, that are designed to recognize patterns.
Assignments for Introduction to Artificial Intelligence course
Deep Learning with Julia
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