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Support different cameras for rendering #7

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thoughtspile opened this issue May 4, 2021 · 0 comments
Open

Support different cameras for rendering #7

thoughtspile opened this issue May 4, 2021 · 0 comments

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@thoughtspile
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Grafar uses THREE.PerspectiveCamera for rendering, and there is no way to override it. For some cases OrthographicCamera might work better.

Proposal: accept { camera: THREE.Camera } option in grafar.panel, defaulting to PerspectiveCamera

related: #2

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