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Grafar uses THREE.PerspectiveCamera for rendering, and there is no way to override it. For some cases OrthographicCamera might work better.
THREE.PerspectiveCamera
OrthographicCamera
Proposal: accept { camera: THREE.Camera } option in grafar.panel, defaulting to PerspectiveCamera
{ camera: THREE.Camera }
grafar.panel
PerspectiveCamera
related: #2
The text was updated successfully, but these errors were encountered:
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Grafar uses
THREE.PerspectiveCamera
for rendering, and there is no way to override it. For some casesOrthographicCamera
might work better.Proposal: accept
{ camera: THREE.Camera }
option ingrafar.panel
, defaulting toPerspectiveCamera
related: #2
The text was updated successfully, but these errors were encountered: