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CHANGELOG.md

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Change Log

All notable changes to this project will be documented in this file. See Conventional Commits for commit guidelines.

0.3.0 (2021-10-12)

Bug Fixes

  • shader-ast-glsl: fix #319, update uint handling (d8d1b96)

Build System

  • major update of ALL pkgs (export maps, ESM only) (0d1d6ea)

Features

  • shader-ast-glsl: add float precision option (208f083)

BREAKING CHANGES

  • discontinue CommonJS & UMD versions
  • only ESM modules will be published from now on
  • CJS obsolete due to ESM support in recent versions of node:
    • i.e. launch NodeJS via:
    • node --experimental-specifier-resolution=node --experimental-repl-await
    • in the node REPL use await import(...) instead of require()
  • UMD obsolete due to widespread browser support for ESM

Also:

  • normalize/restructure/reorg all package.json files
  • cleanup all build scripts, remove obsolete
  • switch from mocha to @thi.ng/testament for all tests

0.2.0 (2020-07-28)

Features

  • shader-ast-glsl: add interpolation qualifier support (bb1c566)

0.1.0 (2019-07-07)

Bug Fixes

  • shader-ast-glsl: avoid extraneous semicolons (f2ba0d6)

Features

  • shader-ast-glsl: add array init code gen (afaee5f)
  • shader-ast-glsl: add global input/output var support, update GLSLOpts, add tests (27003c9)
  • shader-ast-glsl: add post-inc/dec support (a554192)
  • shader-ast-glsl: add while loop, ivec support, fix bool (882c560)
  • shader-ast-glsl: add/update opts, update scope code gen, refactor lit (d1ddaf2)
  • shader-ast-glsl: extract GLSL codegen as separate pkg (a1db3fc)