- Turkey
game-dev
🎲 Modern 3D graphics made simple with C++17 cross-platform framework and rendering abstraction API on top of DirectX 12, Metal & Vulkan
Single C file, Realtime CPU/GPU Profiler with Remote Web Viewer
A fast, small, safe, gradually typed embeddable scripting language derived from Lua
Mesh optimization library that makes meshes smaller and faster to render
A permissively licensed C and C++ Task Scheduler for creating parallel programs. Requires C++11 support.
Drogon: A C++14/17/20 based HTTP web application framework running on Linux/macOS/Unix/Windows
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
This is the NVIDIA RTX Remix Runtime Bridge repository
An implementation of the Debug Adapter Protocol for Python
Server/Client network library for multiplayer games with authentication and connection management made with Rust
A network library for client/server games written in C++
Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal
✨🤝✨ Build instant multiplayer webapps, no server required — Magic WebRTC matchmaking over BitTorrent, Nostr, MQTT, IPFS, Supabase, and Firebase
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
Mochi is a proof-of-concept C++ loader that leverages the ChaiScript embedded scripting language to execute code.
A curated list of awesome C++ (mainly) things for Game Development. Inspired by awesome-... stuff.
Fluid Simulation on CPU and GPU in C++ with OpenGL
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
Full source code for WarriOrb, a Dark-Souls like action platformer - using Unreal Engine 4
A collection of free software and free culture resources for making amazing games. (mirror)
Tools for tracing OpenGL, Direct3D, and other graphics APIs