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PostProcess-CelShading Public
Forked from CatDarkGame/PostProcess-CelShadingCatDark's Cel Shading with UE4 PostProcess
C++ MIT License UpdatedJun 19, 2019 -
DevilFramework Public
Forked from VincentRanx/DevilFramework一些Unity开发中常用的方法和组件
C# UpdatedMay 6, 2019 -
MightyPillar Public
Forked from jinsek/MightyPillarMightyPillar is project dedicate to create a general/effective/space-saving map representation based on subdivided voxels, which also support path-finding.
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Divisive-Clustering-Analysis-Program-DIANA- Public
Forked from div338/Divisive-Clustering-Analysis-Program-DIANA-This is the Python implementation of DIANA Clustering Algorithm
Python UpdatedMar 31, 2018 -
shader_for_unity Public
Forked from wolf96/shader_for_unitysome shaders for unity,such as Post processing,brdf,rendering and so on
GLSL UpdatedAug 7, 2015
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