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marionette.regionmanager.md

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Marionette.RegionManager

Region managers provide a consistent way to manage a number of Marionette.Region objects within an application. The RegionManager is intended to be used by other objects, to facilitate the addition, storage, retrieval, and removal of regions from that object. For examples of how it can be used, see the Marionette.Application and Marionette.Layout objects.

Documentation Index

Basic Use

RegionManagers can be instantiated directly, and can have regions added and removed via several methods:

var rm = new Marionette.RegionManager();

var region = rm.addRegion("foo", "#bar");

var regions = rm.addRegions({
  baz: "#baz",
  quux: "ul.quux"
});

regions.baz.show(myView);

rm.removeRegion("foo");

RegionManager.addRegion

Regions can be added individually using the addRegion method. This method takes two parameters: the region name and the region definition.

var rm = new Marionette.RegionManager();

var region = rm.addRegion("foo", "#bar");

In this example, a region named "foo" will be added to the RegionManager instance. It is defined as a jQuery selector that will search for the #bar element in the DOM.

There are a lot of other ways to define a region, including object literals with various options, and instances of Region objects. For more information on this, see the Region documentation.

RegionManager.addRegions

Regions can also be added en-masse through the use of the addRegions method. To use this method, pass an object literal that contains the names of the regions as keys, and the region definitions as values.

var rm = new Marionette.RegionManager();

var regions = rm.addRegions({
  foo: "#bar",
  bar: {
    selector: "#quux",
    regionType: MyRegionType
  }
});

regions.foo; //=> the "foo" region instance
regions.bar; //=> the "bar" region instance

This method returns an object literal that contains all of the named region instances.

addRegions default options

When adding multiple regions it may be useful to provide a set of defaults that get applied to all of the regions being added. This can be done through the use of a defaults parameter. Specify this parameter as an object literal with key: value pairs that will be applied to every region added.

var rm = new Marionette.RegionManager();

var defaults = {
  regionType: MyRegionType
};

var regions = {
  foo: "#bar",
  baz: "#quux"
};

rm.addRegions(regions, defaults);

In this example, all regions will be added as instances of MyRegionType.

RegionManager.get

A region instance can be retrieved from the RegionManager instance using the get method and passing in the name of the region.

var rm = new Marionette.RegionManager();
rm.addRegion("foo", "#bar");

var region = rm.get("foo");

RegionManager.removeRegion

A region can be removed by calling the removeRegion method and passing in the name of the region.

var rm = new Marionette.RegionManager();
rm.addRegion("foo", "#bar");

rm.removeRegion("foo");

A region will have its close method called before it is removed from the RegionManager instance.

RegionManager.removeRegions

You can quickly remove all regions from the RegionManager instance by calling the removeRegions method.

var rm = new Marionette.RegionManager();
rm.addRegions({
  foo: "#foo",
  bar: "#bar",
  baz: "#baz"
});

rm.removeRegions();

This will close all regions, and remove them.

RegionManager.closeRegions

You can quickly close all regions from the RegionManager instance by calling the closeRegions method.

var rm = new Marionette.RegionManager();
rm.addRegions({
  foo: "#foo",
  bar: "#bar",
  baz: "#baz"
});

rm.closeRegions();

This will close the regions without removing them from the RegionManager instance.

RegionManager.close

A RegionManager instance can be closed entirely by calling the close method. This will both close and remove all regions from the RegionManager instance.

var rm = new Marionette.RegionManager();
rm.addRegions({
  foo: "#foo",
  bar: "#bar",
  baz: "#baz"
});

rm.close();

RegionManager Events

A RegionManager will trigger various events as it is being used.

region:add event

The RegionManager will trigger a "region:add" event when a region is added to the manager. This allows you to use the region instance immediately, or attach the region to an object that needs a reference to it:

var rm = new Marionette.RegionManager();

rm.on("region:add", function(name, region){

  // add the region instance to an object
  myObject[name] = region;

});

rm.addRegion("foo", "#bar");

region:remove event

The RegionManager will trigger a "region:remove" event when a region is removed from the manager. This allows you to use the region instance one last time, or remove the region from an object that has a reference to it:

var rm = new Marionette.RegionManager();

rm.on("region:remove", function(name, region){

  // add the region instance to an object
  delete myObject[name];

});

rm.addRegion("foo", "#bar");

rm.removeRegion("foo");

RegionManager Iterators

The RegionManager has several methods for iteration attached to it, from underscore.js. This works in the same way as the Backbone.Collection methods that have been imported. For example, you can easily iterate over the entire collection of region instances by calling the each method:

var rm = new Marionette.RegionManager();

rm.each(function(region){
  // do stuff w/ the region instance here
});

The list of underscore methods includes:

  • forEach
  • each
  • map
  • find
  • detect
  • filter
  • select
  • reject
  • every
  • all
  • some
  • any
  • include
  • contains
  • invoke
  • toArray
  • first
  • initial
  • rest
  • last
  • without
  • isEmpty
  • pluck