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Negative Stun Duration #2613

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MLPaladin888 opened this issue Jun 22, 2020 · 1 comment
Open

Negative Stun Duration #2613

MLPaladin888 opened this issue Jun 22, 2020 · 1 comment

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@MLPaladin888
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Current Behavior
Stun duration is showing up as negative (just a speculation that it could be related to Grimstroke's Soulbind)

Expected behavior/code
Stun duration probably should never be negative

Additional context/Screenshots
Bounty Hunter in the following match: https://www.opendota.com/matches/5481433505/performances

@howardchung
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I think we just extract this field directly from the replay so it's probably a Valve issue. We could maybe bind it to not be lower than 0

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