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Current Behavior Stun duration is showing up as negative (just a speculation that it could be related to Grimstroke's Soulbind)
Expected behavior/code Stun duration probably should never be negative
Additional context/Screenshots Bounty Hunter in the following match: https://www.opendota.com/matches/5481433505/performances
The text was updated successfully, but these errors were encountered:
I think we just extract this field directly from the replay so it's probably a Valve issue. We could maybe bind it to not be lower than 0
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Current Behavior
Stun duration is showing up as negative (just a speculation that it could be related to Grimstroke's Soulbind)
Expected behavior/code
Stun duration probably should never be negative
Additional context/Screenshots
Bounty Hunter in the following match: https://www.opendota.com/matches/5481433505/performances
The text was updated successfully, but these errors were encountered: