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deps: update base64 to 0.5.2
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PR-URL: #51455
Reviewed-By: Michaël Zasso <[email protected]>
Reviewed-By: Luigi Pinca <[email protected]>
Reviewed-By: Yagiz Nizipli <[email protected]>
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nodejs-github-bot authored and richardlau committed Mar 20, 2024
1 parent 13a9e81 commit 16d28a8
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Showing 8 changed files with 221 additions and 45 deletions.
2 changes: 1 addition & 1 deletion deps/base64/base64/CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -17,7 +17,7 @@ if (POLICY CMP0127)
cmake_policy(SET CMP0127 NEW)
endif()

project(base64 LANGUAGES C VERSION 0.5.1)
project(base64 LANGUAGES C VERSION 0.5.2)

include(GNUInstallDirs)
include(CMakeDependentOption)
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19 changes: 14 additions & 5 deletions deps/base64/base64/Makefile
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
CFLAGS += -std=c99 -O3 -Wall -Wextra -pedantic
CFLAGS += -std=c99 -O3 -Wall -Wextra -pedantic -DBASE64_STATIC_DEFINE

# Set OBJCOPY if not defined by environment:
OBJCOPY ?= objcopy
Expand Down Expand Up @@ -56,6 +56,7 @@ ifdef OPENMP
CFLAGS += -fopenmp
endif

TARGET := $(shell $(CC) -dumpmachine)

.PHONY: all analyze clean

Expand All @@ -64,9 +65,17 @@ all: bin/base64 lib/libbase64.o
bin/base64: bin/base64.o lib/libbase64.o
$(CC) $(CFLAGS) -o $@ $^

lib/libbase64.o: $(OBJS)
$(LD) -r -o $@ $^
$(OBJCOPY) --keep-global-symbols=lib/exports.txt $@
# Workaround: mangle exported function names on MinGW32.
lib/exports.build.txt: lib/exports.txt
ifeq (i686-w64-mingw32, $(TARGET))
sed -e 's/^/_/' $< > $@
else
cp -f $< $@
endif

lib/libbase64.o: lib/exports.build.txt $(OBJS)
$(LD) -r -o $@ $(OBJS)
$(OBJCOPY) --keep-global-symbols=$< $@

lib/config.h:
@echo "#define HAVE_AVX512 $(HAVE_AVX512)" > $@
Expand Down Expand Up @@ -97,4 +106,4 @@ analyze: clean
scan-build --use-analyzer=`which clang` --status-bugs make

clean:
rm -f bin/base64 bin/base64.o lib/libbase64.o lib/config.h $(OBJS)
rm -f bin/base64 bin/base64.o lib/libbase64.o lib/config.h lib/exports.build.txt $(OBJS)
138 changes: 126 additions & 12 deletions deps/base64/base64/bin/base64.c
Original file line number Diff line number Diff line change
@@ -1,4 +1,19 @@
#define _XOPEN_SOURCE // IOV_MAX
// Test for MinGW.
#if defined(__MINGW32__) || defined(__MINGW64__)
# define MINGW
#endif

// Decide if the writev(2) system call needs to be emulated as a series of
// write(2) calls. At least MinGW does not support writev(2).
#ifdef MINGW
# define EMULATE_WRITEV
#endif

// Include the necessary system header when using the system's writev(2).
#ifndef EMULATE_WRITEV
# define _XOPEN_SOURCE // Unlock IOV_MAX
# include <sys/uio.h>
#endif

#include <stdbool.h>
#include <stdlib.h>
Expand All @@ -8,7 +23,7 @@
#include <getopt.h>
#include <errno.h>
#include <limits.h>
#include <sys/uio.h>

#include "../include/libbase64.h"

// Size of the buffer for the "raw" (not base64-encoded) data in bytes.
Expand Down Expand Up @@ -50,6 +65,59 @@ struct buffer {
char *enc;
};

// Optionally emulate writev(2) as a series of write calls.
#ifdef EMULATE_WRITEV

// Quick and dirty definition of IOV_MAX as it is probably not defined.
#ifndef IOV_MAX
# define IOV_MAX 1024
#endif

// Quick and dirty definition of this system struct, for local use only.
struct iovec {

// Opaque data pointer.
void *iov_base;

// Length of the data in bytes.
size_t iov_len;
};

static ssize_t
writev (const int fd, const struct iovec *iov, int iovcnt)
{
ssize_t r, nwrite = 0;

// Reset the error marker.
errno = 0;

while (iovcnt-- > 0) {

// Write the vector; propagate errors back to the caller. Note
// that this loses information about how much vectors have been
// successfully written, but that also seems to be the case
// with the real function. The API is somewhat flawed.
if ((r = write(fd, iov->iov_base, iov->iov_len)) < 0) {
return r;
}

// Update the total write count.
nwrite += r;

// Return early after a partial write; the caller should retry.
if ((size_t) r != iov->iov_len) {
break;
}

// Move to the next vector.
iov++;
}

return nwrite;
}

#endif // EMULATE_WRITEV

static bool
buffer_alloc (const struct config *config, struct buffer *buf)
{
Expand Down Expand Up @@ -272,29 +340,75 @@ encode (const struct config *config, struct buffer *buf)
return true;
}

static int
static inline size_t
find_newline (const char *p, const size_t avail)
{
// This is very naive and can probably be improved by vectorization.
for (size_t len = 0; len < avail; len++) {
if (p[len] == '\n') {
return len;
}
}

return avail;
}

static bool
decode (const struct config *config, struct buffer *buf)
{
size_t nread, nout;
size_t avail;
struct base64_state state;

// Initialize the decoder's state structure.
base64_stream_decode_init(&state, 0);

// Read encoded data into the buffer. Use the smallest buffer size to
// be on the safe side: the decoded output will fit the raw buffer.
while ((nread = fread(buf->enc, 1, BUFFER_RAW_SIZE, config->fp)) > 0) {
while ((avail = fread(buf->enc, 1, BUFFER_RAW_SIZE, config->fp)) > 0) {
char *start = buf->enc;
char *outbuf = buf->raw;
size_t ototal = 0;

// By popular demand, this utility tries to be bug-compatible
// with GNU `base64'. That includes silently ignoring newlines
// in the input. Tokenize the input on newline characters.
while (avail > 0) {

// Find the offset of the next newline character, which
// is also the length of the next chunk.
size_t outlen, len = find_newline(start, avail);

// Ignore empty chunks.
if (len == 0) {
start++;
avail--;
continue;
}

// Decode the input into the raw buffer.
if (base64_stream_decode(&state, buf->enc, nread,
buf->raw, &nout) == 0) {
fprintf(stderr, "%s: %s: decoding error\n",
config->name, config->file);
return false;
// Decode the chunk into the raw buffer.
if (base64_stream_decode(&state, start, len,
outbuf, &outlen) == 0) {
fprintf(stderr, "%s: %s: decoding error\n",
config->name, config->file);
return false;
}

// Update the output buffer pointer and total size.
outbuf += outlen;
ototal += outlen;

// Bail out if the whole string has been consumed.
if (len == avail) {
break;
}

// Move the start pointer past the newline.
start += len + 1;
avail -= len + 1;
}

// Append the raw data to the output stream.
if (write_stdout(config, buf->raw, nout) == false) {
if (write_stdout(config, buf->raw, ototal) == false) {
return false;
}
}
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12 changes: 6 additions & 6 deletions deps/base64/base64/lib/env.h
Original file line number Diff line number Diff line change
@@ -1,6 +1,8 @@
#ifndef BASE64_ENV_H
#define BASE64_ENV_H

#include <stdint.h>

// This header file contains macro definitions that describe certain aspects of
// the compile-time environment. Compatibility and portability macros go here.

Expand Down Expand Up @@ -46,12 +48,10 @@
#if defined (__x86_64__)
// This also works for the x32 ABI, which has a 64-bit word size.
# define BASE64_WORDSIZE 64
#elif defined (_INTEGRAL_MAX_BITS)
# define BASE64_WORDSIZE _INTEGRAL_MAX_BITS
#elif defined (__WORDSIZE)
# define BASE64_WORDSIZE __WORDSIZE
#elif defined (__SIZE_WIDTH__)
# define BASE64_WORDSIZE __SIZE_WIDTH__
#elif SIZE_MAX == UINT32_MAX
# define BASE64_WORDSIZE 32
#elif SIZE_MAX == UINT64_MAX
# define BASE64_WORDSIZE 64
#else
# error BASE64_WORDSIZE_NOT_DEFINED
#endif
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10 changes: 4 additions & 6 deletions deps/base64/base64/test/CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -32,12 +32,10 @@ add_base64_test(test_base64
test_base64.c
)

if (NOT WIN32)
add_base64_test(benchmark
codec_supported.c
benchmark.c
)
endif()
add_base64_test(benchmark
codec_supported.c
benchmark.c
)

if(CMAKE_SYSTEM_NAME STREQUAL "Linux")
target_link_libraries(benchmark PRIVATE rt)
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4 changes: 3 additions & 1 deletion deps/base64/base64/test/Makefile
Original file line number Diff line number Diff line change
@@ -1,11 +1,13 @@
CFLAGS += -std=c99 -O3 -Wall -Wextra -pedantic
CFLAGS += -std=c99 -O3 -Wall -Wextra -pedantic -DBASE64_STATIC_DEFINE
ifdef OPENMP
CFLAGS += -fopenmp
endif

TARGET := $(shell $(CC) -dumpmachine)
ifneq (, $(findstring darwin, $(TARGET)))
BENCH_LDFLAGS=
else ifneq (, $(findstring mingw, $(TARGET)))
BENCH_LDFLAGS=
else
# default to linux, -lrt needed
BENCH_LDFLAGS=-lrt
Expand Down
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