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Improving Invincibility #417
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@Mister-Curious I already liked it because I can test the range of my archers and in addition to testing my AEV damage |
I'm not sure I understand what you mean @DarthxVoid . Are you saying you like semi-invincibility? If so, maybe there could be an option for semi-protection vs full protection. The name is misleading, as the player is certainly not invincible. LOL |
@Mister-Curious it would be interesting to have 2 types anyway, and yes I like semi-immortality to test the positioning of my archers |
Well, went ahead and analyzed what raz0r's trainer does for the invincibility:
Quite a lot, tbh. |
@Mister-Curious, here's a build that implements everything I've mentioned above: Please let me know if everything works fine. |
Wow man, THANK YOU ! THat was fast! |
So after some testing I found a couple of strange things going on. The enemies actually freeze in place once they attack you if invincibility is turned on. The other thing about enemies too is that they wont spawn again if you retry once they are frozen. Another thing I noticed too was that my shortcut key for changing player speed stopped working with this build. I just thought I would mention all this in case you didn't have time to test it out. I'd really like to test this out some more if there is a chance to get this working. Thank you! |
Ah, right, raz0r's trainer was doing something else that was a bit harder to spot. |
Thank you so much. Everything seems to work well to keep the player invincible. Will this be included in future builds? Cheers! |
Sorry, forgot to answer you: I'm making a new release soon with these changes. |
Describe the feature you'd like to see added
Greetings friends. I'm wiring in hopes to get the Trainer Invincibility mode to be a little more functional, as presently there are numerous ways to still take damage when Invincibility is turned on. Some things that could be added:
-Type A AEV damage (Fire in r201)
I am sure there are more I haven't thought of, but that's kind of the gist of it. I believe that Raz0r's trainer covers all these bases so perhaps just looking at what is going on while that is turned on might be helpful.
Thanks
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