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Super Space Shooter is a Unity demo game showing simple mechanics such as audio, animations, AI and UI. Watch the video tutorials to see how it was created and then follow the development challenges to expand and learn.

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mbah360/SuperSpaceShooter

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Super Space Shooter is a Unity demo game showing simple mechanics such as audio, animations, AI and UI. The purpose of this project is to give beginner developers a stepping stone into creating their own games. Videos showing how Super Space Shooter was created from the beginning can be found here:

  1. Unity Game Development - Part 1 - Coming Soon
  2. Unity Game Development - Part 2 - Coming Soon
  3. Unity Game Development - Part 3 - Coming Soon

Development Challenges

Note: Development challenges will be made available in the coming weeks.

Super Space Shooter is a bare bones game that has many opportunities to be extended and enhanced to draw players in. Development challenges are designed to get new developers used to breaking down a large problem (making a game) into smaller, bite sized chunks. It is important to note that the challenges are not meant to be step-by-step instructions on how to solve a problem in Unity but instead encourage research and experimentation. By the end of the challenges you'll have a complete space shooter game with better visuals, power ups, customizations, player profiles and AI improvements.

Note: Some challanges may depend on another being completed. For example, adding achievements depend on a player profile.

  • Easy Development Challenges - Coming Soon
  • Medium Development Challenges - Coming Soon
  • Hard Development Challenges - Coming Soon

Credit

This project uses the Luckiest Guy Font and graphics/sounds provied by Kenney. Assets can be found at http://kenney.nl/. The exact asset packs used are:

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Super Space Shooter is a Unity demo game showing simple mechanics such as audio, animations, AI and UI. Watch the video tutorials to see how it was created and then follow the development challenges to expand and learn.

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