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18 stars written in C++
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Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more

C++ 10,039 880 Updated Sep 20, 2024

This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.

C++ 5,975 2,016 Updated Sep 1, 2024

3D engine with modern graphics

C++ 5,702 603 Updated Sep 20, 2024

Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics

C++ 2,804 205 Updated Feb 21, 2024

NanoRT, single header only modern ray tracing kernel.

C++ 1,068 89 Updated Sep 15, 2024

High dynamic range (HDR) image viewer for graphics people

C++ 1,063 86 Updated Aug 11, 2024

Screen capture, OCR and translation tool.

C++ 913 118 Updated Sep 6, 2024

The main repository for the FidelityFX SDK.

C++ 844 82 Updated Aug 12, 2024

Basic cloth simulation using Verlet integration

C++ 750 62 Updated Jul 26, 2024

An implementation of [Jimenez et al., 2016] Ground Truth Ambient Occlusion, MIT license

C++ 714 55 Updated Apr 22, 2024

vulkan abstraction layer that represent frame as a task graph

C++ 404 38 Updated Mar 24, 2021

A barebones sample application to get you jump started with DirectX Raytracing (DXR)!

C++ 396 50 Updated Jan 27, 2020

C++ library for reading and writing of numpy's .npy files

C++ 361 71 Updated Mar 4, 2024

optimized screen-space ambient occlusion, cache-aware hbao

C++ 349 37 Updated Jan 17, 2024

HBAO+

C++ 194 20 Updated Apr 29, 2021

generic, lock-free, concurrent skip list implementation

C++ 7 1 Updated May 14, 2023

HDR IO taken from other open source projects.

C++ 1 1 Updated Apr 14, 2021

Real-Time Rendering Framework

C++ 1 1 Updated Sep 19, 2024