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DepthBufferRasterizerScalarST.h
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DepthBufferRasterizerScalarST.h
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//--------------------------------------------------------------------------------------
// Copyright 2013 Intel Corporation
// All Rights Reserved
//
// Permission is granted to use, copy, distribute and prepare derivative works of this
// software for any purpose and without fee, provided, that the above copyright notice
// and this statement appear in all copies. Intel makes no representations about the
// suitability of this software for any purpose. THIS SOFTWARE IS PROVIDED "AS IS."
// INTEL SPECIFICALLY DISCLAIMS ALL WARRANTIES, EXPRESS OR IMPLIED, AND ALL LIABILITY,
// INCLUDING CONSEQUENTIAL AND OTHER INDIRECT DAMAGES, FOR THE USE OF THIS SOFTWARE,
// INCLUDING LIABILITY FOR INFRINGEMENT OF ANY PROPRIETARY RIGHTS, AND INCLUDING THE
// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. Intel does not
// assume any responsibility for any errors which may appear in this software nor any
// responsibility to update it.
//--------------------------------------------------------------------------------------
#ifndef DEPTHBUFFERRASTERIZERSCALARST_H
#define DEPTHBUFFERRASTERIZERSCALARST_H
#include "DepthBufferRasterizerScalar.h"
class DepthBufferRasterizerScalarST : public DepthBufferRasterizerScalar
{
public:
DepthBufferRasterizerScalarST();
~DepthBufferRasterizerScalarST();
void TransformModelsAndRasterizeToDepthBuffer(CPUTCamera *pCamera, UINT idx);
void ComputeR2DBTime(UINT idx);
private:
void ActiveModels(UINT idx);
void TransformMeshes(UINT idx);
void BinTransformedMeshes(UINT idx);
void RasterizeBinnedTrianglesToDepthBuffer(UINT tileId, UINT idx);
};
#endif //DEPTHBUFFERRASTERIZERSCALARST_H